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Article:
  Apple Releases Java 1.4.1 for Mac OS X
Subject:   Java3D?
Date:   2003-03-11 09:54:12
From:   invalidname
Response to: Java3D?

No need for a flame war, because you're apparently unaware that Java3D is basically just an abstraction layer for calls to OpenGL or DirectX. The application doesn't use Java2D or such for rendering - it's going to the hardware for rendering. Result: it's plenty fast.


The fact that there isn't a slow all-Java fallback option (like, say, in the Java Media Framework) is why the original poster was asking about Java3D - any Java3D implementation *requires* native code to tie into OpenGL or DirectX on that platform, and there isn't a version for Mac OS X yet.


This comes up on Apple's java-dev list a lot.


-Chris (invalidname)


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